I’m a digital product designer, design manager, art director, artist, illustrator, letterer, and sort of developer. I work between the lines of product design, branding, and art.

My approach to product design is user-focused, begins and ends with talking to users, and always includes a prototype. When I’m working on a brand new product, I focus on defining and shipping a perfected minimum viable product. This means something delightful but likely simple. Jumping into an existing product involves a lot more research and prioritizing sprints based on user feedback. Iterating quickly is always important.

In branding and more ✨touchy-feely💖 design, I will always champion work that makes you feel something. I like things that are strange or out of the ordinary and I refute the idea that people are boring. People like cool stuff. Branding can’t be contained in a slide deck—it’s engrained in the company. More often than not it’s a natural expression of the people who work there.

In addition to design, I make mixed media art in my studio. I sometimes use this work to inform the design I do, but largely it has a life of its own. My art practice allows me to stay grounded in real materials and ungrounded in more abstract themes. Often I think of the work as a sort of diary. 👨‍🎨 View my art portfolio

Things worth checking out if you’re checking me out:

🔪 My Collection of Things — Documenting everything I own (and recommend). Make sure to check out My Collection of Alcohol too.

🇩🇪 Suggestions for what to do in Berlin which is IMO the best city in the world. I’ve also got lists for Charleston and NYC.

🧙‍♂️ Bingo Bango is the app I’m working on with my friend Jason.



Photo by  Jason Efstathiou .

Where I’ve worked:

2017
Grover — Product Design Lead

2013
Fuzzco — Design Director

2012
Google — Product Designer

2011
Designkitchen — Designer

2010
Fuzzco — Designer & Front-end Developer